For more information about the re-publication of Hangar16’s reviews, please see this Forum thread. The Following review first appeared on and is reproduced here with the author’s permission. However Azure Sheep entertains and is recommended for beginners.
The gameplay is okay and the difficulty in “normal” is soft with plenty of health and ammo avail.Ĭompared to the actual standart in HL-Mapping this mod lacks detail and a lively appeal. It shows some good ideas and interesting locations but I share the opinion with geekofalltrades about all those cramped, labrynthine areas that get repetitive fairly quickly.Īlso tends the mapper to overstretch textures which results in very blurry images in some places. Sure,this mod provides plenty of maps and long playtime.
Probably its the HQ-Version or updatetīack then in 2001 Azure Sheep impressed me more than now on a replay. I remember years ago I played this mod with no I played the HQ Version of this mod with NoSteam HL1 ver. There was also a door that did not open but noclip was helpful. Here: Kate was killed by the elevator – everytime I tried. Good: Nicely made good new content story is greatīad: I thought it dragged on a bit must keep Kate aliveĮxperienced the same problem like Ben and others
Another problem, some of the download links don’t work at the site, but thats ok, because FilePlanet has it! You just might have to wait in line! Woo-hoo! The only problem I had was that I felt it could’ve been shorter, and that constantly keeping Kate out of trouble proved to be a small nuisance. New voice acting, models and a good story all add up to a good mod. The new content that is included is nice. You’ll tour new parts of Black Mesa, see Gordon and his sweet ride, and above all, have fun playing the mod. So, being the manly man, you decide to go rescue her. When the chaos starts, you remember that Kate, your collegue, is in the complex and in big danger. You star as one of the Barney guards that is on post at one of the entrances of the Black Mesa facility. Don’t get me wrong, I loved HL:Blue Shift, especially with the Hi-Def pack, which made the small price even better. The Replay Experience Experiment aka TREE.Newell and Backman then began a discussion about possible psycho-sexual alien behaviors and clinical descriptions of disturbed adolescent sexual fantasies. Birdwell was worried that Newell wouldn't approve of this material, but it turned out that was exactly what he was looking for.
When questioned about it, Backman described that the creature would use its tentacled arms to pull the player towards itself until the point of fatal copulation. He presented sketches of several very sexual-oriented monsters to him and Gabe Newell, managing director, the kind of material Birdwell did not expect. Ken had always liked his work, so while searching for a concept artist several years later, he asked Backman to provide a couple of sketches for possible monsters.
>As well, for those who were worried about us selling out like Black Mesa did, this mod will remain a free download on Steam.ġ15 KB, 694x554 >According to the book Raising the Bar, Valve's Ken Birdwell had a friend whose 12-year-old brother, Ted Backman, used to draw. The next is "Terminal" which is an adaptation of Team GabeN's elusive fix that features the gloomy City 17 atmosphere that everyone loves so much. The first of these is "Streetwar" which is a combat map based on an old City 17 map with architecture that never found its way into the final game. We will also have some new maps included in this version. The first release will be a fixed version of Missing Information 1.6 ported to the Source 2013 engine which will resolve all the missing texture issues caused by the SteamPipe update. Most of the old gang is back together along with some new faces and we are working hard on porting everything over to our new Steam version. Real life took priority for many of us after 1.6, but the hiatus from the mod has done us some good. >So obviously this means that despite what some people on the internet would have you believe, the project is not dead. This will allow us to fix bugs and push out updates sooner than before rather than having our fans worry about downloading patches in archives. >We are pleased to say that Missing Information has been approved through Steam's Greenlight program! In just two short weeks after submitting the mod, we reached 14th place on Greenlight's top 100 and got final approval on October 1.